Just recompiled with MeeGo Tablet target. But the touch is stubborn, its hard to draw a path…
Just recompiled with MeeGo Tablet target. But the touch is stubborn, its hard to draw a path…
I finally found some more time to work on my maze game and have now mazes. I use a simple randomized depth first search to generate them. I still need to find a cool name for the game…
I just “build and run” in QtCreator the samegame sample and it works. Okay, it would need some little changes to look nicer. It should be in portrait mode and the two bars at the bottom are stupid, but hey, it worked right out of the box! I read about the landscape problem somewhere, but currently can remember where… and the link to the bug preport is here.
Via Flickr:
unchanged QtQuick example "Samegame"
My dev kit arrived:


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